27TH
ANNUAL
JULY
25 – AUGUST 2, 2008
GENERAL
TOURNAMENT INFORMATION ver072307
1. There will be 3 separate tournaments offered simultaneously; one
each for players 11 and under, 9 and under, and 8 and under. The first games will be on Friday, July 25
and the Championship Playoffs are expected on Saturday, August 2, 2008
2. All games for all ages will be at the Lansing Old Timers Complex
at
3. The tournament will be structured as pool play with the number of
teams assigned to each pool as best dictated by the number of teams signed up
for the tourney in a specific age bracket. Playoff, Championships, and
Consolation games will be determined based on the number of teams/pool entered.
The top 2 OR 3 teams will receive trophies.
4. This year’s tournament directors are Tom Seymour and Ken Reynolds. His cell phone is 708-473-5051 and his e-mail
is lot2008@lansingoldtimers.com. All
forms may be sent via e-mail, or snail-mail to Tom’s office at
It would be helpful if the
Forms come in early and together. There
will be a Kickoff meeting in the basement meeting room at the VFW Hall at
The fees required are:
5. Directions to the Lansing Old Timers Complex are as follows. The fields are on the east end of the gravel
parking lot.
From the
From
From
6. All protests must be
made and resolved before the next pitch.
The tournament officials assigned to the game will make a final and binding
decision. These officials may consult
with anyone they wish prior to making their decision. Protests may only be made on rule
interpretations, not umpire judgment calls.
There is a $25 fee for ALL protests, to be paid prior to the protest
being heard.
SPECIFIC
TOURNAMENT RULES ver072307
No Big Barrels ANY level
8 NO bunts or fake bunts
1. Eligible players are those who a) meet the age requirements, b)
are members of a single multi-team league, and c) have participated in at least
50 percent of their regular league team’s games. No
“select” or travel teams whose players are not members of an established
chartered league are eligible. At
least half the players on a team must be at the highest age level in their
division. Birthdates must fall on or
after the following:
For 11 & under; 5/1/1995
For 9 years old; 5/1/1997
For 8 years old 5/1/1998
2. All rules and procedures shall be in conformance with the 2008
Official Little League Playing Rules except as noted below.
3. In pool play no inning may begin after 20 minutes before the next scheduled
game. An inning starts at the moment of
the last out of the previous inning.
4. All players, in all age groups, must bat in a continuous batting order. Because of this, there is free substitution for
all field positions except the pitcher.
Also, sometime before the end of the game ALL players must play at least
3 consecutive defensive outs, even those players who show up late and are added
to the batting order per rule #5. If any
player does not play their 3 outs, the offending team forfeits the game. Therefore, even though the batting order is
continuous, each team is to inform the official scorekeeper AND the other team
whenever a substitute enters the game.
This rule does not apply to slaughter, weather, sundown, or light
failure shortened games.
5. ALL rostered players who show up to the game before the
team’s lead off batter has received the first pitch of his second time at bat
shall be put in the line up. A late arrival shall be put at the bottom
of the batting order. If a player shows
up after the lead off batter has received the first pitch of his second at bat,
he shall not be allowed in the game and the team shall not be penalized.
6. PITCHING: A rolling 6
innings is allowed for each pitcher. A pitcher may not pitch more than 6
combined innings in subsequent games.
EXAMPLE: Pitcher A pitches 2 innings in the 1st game, Pitcher A is
eligible to pitch UP to 4 inning in the 2nd game. Pitcher A only
pitches 3 inning in the second game, then Pitcher A is eligible to pitch 3
innings in the 3rd game and so on. A pitcher must be removed on the
second visit to the mound in an inning and third visit during the game. Pitchers may not return to the mound once
removed. It is strongly advised that a pitcher that hits 3 batters be removed
from the game.
7. The Slaughter Rule is
15 runs after the losing team has batted for 9 outs in the game, or 10 runs
after the losing team has batted for 12 outs.
8. The Seeding and Tie
Breaker rules are as follows, applied in order:
1. Win/Loss record 4. Fewest
Batters allowed
2. Head to head results 5 Flip of a coin.
3. Fewest Runs allowed
9. The Forfeit Rule is as
follows: Any team that cannot begin the game
with 9 rostered players, offensively or defensively, within 10 minutes after
the games scheduled start time, by the Umpires watch, shall forfeit the
game. The winning team will be credited
with 6 runs and 30 batters. The
forfeiting/losing team will be credited with 0 runs and 21 batters.
10. There is to be no on-deck
circle. No batter may warm up on the
field or outside the dugout off the field.
No batter may swing in the dugout.
These rules are to be strictly adhered to. SAFETY FIRST.
11. There is to be no “drop 3rd
strike” or lead-offs. Runners may not leave their respective bases
before the pitched ball has reached the batter. Rule 7.13 A thru C in the
Little League 2007 rule book shall will be followed.
Runners must make every effort to avoid
collisions where a play is being made, under penalty of being called out,
subject to the judgment of the umpire.
No headfirst slides allowed going forward, only backward.
12. A speedup rule may be
used as follows: With two outs and the catcher on base, the player who last
made an out shall run for that catcher.
13. SPECIAL RULES FOR 8
YEAR OLDS.
a) Once the pitcher has
possession of the ball inside the mound circle all runners must go to, or
return to, the nearest base. Hash marks
will mark the half way point between the bases to assist the umpires in making
their decisions in awarding bases.
b) There will be no
infield fly rule for 8 year olds.
c) No stealing is
allowed for 8 year olds.
LANSING OLD TIMERS COMPLEX
FIELD USE RULES
We in
1. The decision as to whether a game can be started on a weather
affected field is the sole responsibility of Lansing Grounds Personnel. Once the game has started the decision to
proceed is the sole responsibility of the umpire.
2. The fields are to be used only for scheduled games, not practice.
3. Home & Away will be determined by a flip of a coin for ALL
regular pool play and championship round games.
4. Please do not cross the infield to get to your dugout before the game,
please use it for pre-game infield practice and the game only.
5. Except as noted below, pre-game warm-ups are to be done on the
outfield grass, not on the infield or in front of the dugouts, throwing or
hitting perpendicular to the foul line fences, and beginning no more than 30
minutes before game time.
6. The visiting team shall have the infield for infield warm-up for
about 7 minutes beginning 20 minutes before game time. The home team shall have the infield for
infield warm-up beginning at about 13 minutes before game time. Please do not have a pitcher on the game
mound for infield warm-ups.
7. No flip drills using any of the fences, or pepper, are
allowed. Nor may teams do batting
practice anywhere in the Complex.
8. Warm up pitchers on the bullpen mounds, not on the game
mound. During the game pitchers warming
up inside the fence must have a helmeted/gloved player, facing the batter,
standing near behind the pitcher for protection.
9. The outfield can be used to warm up outfielders from the near
outfield foul line.
10. The batting cages in
center field may be used if available on a first come first serve basis. The
pitching machine MAY NOT be used. Coaches may pitch inside of the two netted
cages. You may only use 1 netted cage if another team desires to use the other
cage. Please be considerate of all of the participating teams.
11. Please do not run laps on the field inside the fence.
12. Please keep fans outside the fence.
13. The manager is responsible for full cleanup of his team’s dugout.
14. No tobacco or alcohol products allowed on the fields or in the
dugouts.
15. The Complex lights are on a locked timer and will automatically go
off at 10:45 p.m. When that happens the Complex
goes very dark. It is a serious safety
concern.